[Agda] AIM 9 summary
Nils Anders Danielsson
nad at Cs.Nott.AC.UK
Mon Dec 8 15:54:25 CET 2008
Hi,
Some highlights from AIM 9:
* The wiki is better organised, and some missing pieces have been filled
in. It is hopefully easier for a newcomer to find relevant
information now.
* Detailed instructions for how to install Agda on a Mac have been
written by Shin-Cheng Mu.
* Mutual recursion/corecursion has been implemented by Andreas Abel.
* Ulf has started work on optimising Agda. By using a pointer
representation of terms we hope to achieve faster equality checks, and
this representation should also make it easy to switch from
call-by-name to call-by-need.
* The Emacs mode has been improved: One can compile using C-c C-x C-c.
More syntax highlighting info is available when there is a type error.
Left-clicking on an identifier no longer leads to a jump to its
definition. Restart (C-c C-x C-r) now restarts GHCi. Many commands by
default normalise (no need for C-u). One can load using C-c C-l.
There were also a number of more applied code sprints. As far as I know
only Conor's ornaments are available to play with so far, but more code
may yet show up.
See the wiki for further details:
http://appserv.cs.chalmers.se/users/ulfn/wiki/agda.php?n=Main.AIM9CodeSprint
--
/NAD
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